系列文章目录:
- Android性能优化典范综述
- Android性能优化典范之Render Performance
- Android性能优化典范之Understanding Overdraw
- Android性能优化典范之Understanding VSYNC
- Android性能优化典范之Profile GPU Rendering
技术复核(2026-10-13):本文保留 2015 年视频的三色柱形图。旧图的 Update / Execute / Process 可对照 Android 4.4.4 源码;Android 6.0 与 Android 16 已有更细的分段和不同参考线实现,不能把旧图例套到所有设备。
当时的视频简介:
“If you can measure it, you can optimize it” is a common term in the computing world, and for Android’s rendering system, the same thing holds true. In order to optimize your pipeline to be more efficient for rendering, you need a tool to give you feedback on where the current perf problems lie.
And in this video, +Colt McAnlis walks you through an on-device tool that’s built for this exact reason. “Profile GPU Rendering” will help you understand the stages of the rendering pipeline, and also get a chance to see what portions of it might be taking too long, and what you can do about it for your application.
GPU Profile工具
Profile GPU Rendering 是开发者选项里的快速观察工具,可以帮助找到哪些操作伴随较高的绘制耗时。它的名字虽然有 GPU,柱形图却不是 GPU 硬件执行时间的直接测量,也不能单独告诉你卡顿的全部原因。官方说明


