This article was originally written by Yingyun for my Knowledge Planet. Since the Planet has closed, I am publishing this series on OS performance design here.
Yingyun is a veteran performance optimization expert with deep insights into system-level tuning, having worked at several major smartphone manufacturers. He is currently active in our community. If you have any questions or feedback, feel free to join our WeChat group.
1. The Genesis
This starts a new series exploring the various considerations in OS architectural design. In reality, these principles apply to the design of any large-scale software.
My knowledge and experience have limits, and these views are subjective. There will be gaps. I would like to hear other views and see what I have missed.

